Tiny Plant, Unaligned
Armor Class 6 Natural Armor
Hit Points 15 (5d6)
Speed
STR
3 (-4)
DEX
2 (-4)
CON
10 (+0)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Damage Vulnerabilities Cold
Damage Immunities Fire, Poison
Condition Immunities Blinded, Deafened, Frightened, Poisoned
Senses Passive Perception 6
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Reactions

Burning Puff. When a creature comes within 15 feet of the Devil Mushroom, it will release a puff of hot air everywhere within 20 feet of it, dealing 1d6 fire damage.

Toxic Defense. If the Devil Mushroom is physically touched, it will cover itself in a thin layer of hot poison. Anyone touching that poison will take 1d6 poison damage and 1d4 fire damage. The Devil mushroom will then be stunned for 1d4-1 turns.

Vulnerable. If the Devil Mushroom is touching water, snow, or ice, it must succeed on a Constitution saving throw or it will die.

Description

The Devil Mushroom is a tiny mushroom with colors ranging from maroon to brick red, with a ring of black thorns around the top. This mushroom lives near lava pools and feeds off of flesh rotting nearby.

KingOrc

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