Armor Class
12
Natural
Hit Points
9
(2d6 + 2)
Speed
30 ft., Swim 20 ft.
STR
8
(-1)
DEX
15
(+2)
CON
12
(+1)
INT
2
(-4)
WIS
10
(+0)
CHA
8
(-1)
Senses
Darkvision 60ft, Passive Perception 10
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The capybara has advantage on Wisdom (Perception) checks that rely on smell
Pack Tactics. The capybara has advantage on an attack roll against a creature if at least one of the capybara’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.
Serene Posture. A creature has disadvantage on its attack rolls while seeing the capybara. A capybara can’t be affected by this feature.
Actions
- Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Description
Capybaras are big rodents that live near bodies of water. They prefer woodland areas where they can feast on various plants. The most outstanding difference of the capybara when compared to other mammals is its serene nature.
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