Medium Humanoid, Chaotic Evil
Armor Class 12 Natural Armor
Hit Points 22 (6d6 + 4)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
10 (+0)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Senses Passive Perception 8
Languages Does not speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Multiattack.The cannibal makes two attacks: one with its bite and one unarmed attack or if it picks up a weapon in the fighting pit.

Unarmed Attack. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing/bludgeoning damage. 

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become poisoned until the disease is cured. Every 24 hours that elapse, the target must eat 1d10 lbs in raw flesh (cumulative). Failing to do so, will transform the creature into a Cursed Cannibal.

 

Description

Cursed Cannibals were created by Count Lugosi from his experiments on local kidnapped villagers. Unfortunately, he is unable to control them and they remain locked up in the cages and sent into the fighting pits to kill Count Lugosi's enemies. Count Lugosi continues to experiment on them, trying to create minions of controlled cannibals to obey his command.

Previous Versions

Name Date Modified Views Adds Version Actions
11/8/2022 1:31:36 PM
331
26
1
Coming Soon
PyramKing

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