Sprint. Once per hour a cooshee can move at 4 times its standard speed (200 ft) for one turn. It gains advantage on stealth checks when doing this
Keen Hearing and Smell. The cooshee has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The cooshee has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Multiattack. A coohsee attacks with its bite and once with its claws or perform a knock.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (1d6 + 3) piercing damage.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (2d6 + 3) slashing damage.
Knock (At the end of Sprint). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone and must then make a Grapple check or be restrained.
Description
A cooshee, or feywild dog, is found only in the feywild or woodlands frequented by eladrin or wood elves. A cooshee moves quickly, and, when chasing something in a straight line, its speed is even greater. When fighting it will strike with its huge fore paws to knock creatures of human size or smaller off their feet. Their bark can be heard for a mile or more, but they bark only to warn their masters.
A cooshee is the size of the largest common dog. It has a greenish coat with brown spots. This coloration, coupled with its ability to move silently, enables it to conceal itself easily in brush or woodland. The typical cooshee weighs over 68 pounds and often attains 130 pounds. Its paws are huge with heavy claws, and its tail is curled and held above the back. They are known to live as old as elves, about 700 years.
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