Small Swarm of Small beasts, Unaligned
Armor Class 10 (natural armor)
Hit Points 28 (4d10 + 3)
Speed 30 ft., Climb 15 ft.
STR
14 (+2)
DEX
15 (+2)
CON
13 (+1)
INT
6 (-2)
WIS
11 (+0)
CHA
5 (-3)
Skills Intimidation +2
Condition Immunities Poisoned
Senses Darkvision 30 ft., Passive Perception 10
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The Chupacabra has an advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The Chupacabra has advantage on an attack roll against a creature if at least one of the Chupacabra's allies is within 5 feet of the creature and the ally isn't incapacitated.

 

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Blood drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. steals half amount of hp dealt from damage to foe.

 

Bonus Actions

When they bite a foe their prey has a chance to be poisoned. A dice roll shall be used to determine this

Reactions

A swarm can be reasoned with if given mammalian livestock such as goats, Horses, pigs, cows. Will not take birds or lizards.

Monster Tags: Misc Creature

Habitat: Desert

elitheRouge120

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