Medium Undead, Typically Chaotic Evil
Armor Class 13 Subcutaneous Fat Layers
Hit Points 40 (5d8 + 6)
Speed 25 ft.
STR
13 (+1)
DEX
9 (-1)
CON
11 (+0)
INT
7 (-2)
WIS
5 (-3)
CHA
1 (-5)
Damage Resistances Necrotic
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Frightened, Petrified, Poisoned
Senses Passive Perception 11
Languages Small snippets of Common but mainly groans in obesity
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Infinite Cleavers. The Bloated Butcher may pull out an unlimited amount of cleavers from it's pockets.

Actions

Cleaver Slice. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 3 (2d4 + 1) slashing damage. 

Vomit Splash. Ranged Weapon Attack: +2 to hit, range 25/10 ft., 5 target. Hit: 6 (3d6 + 3) poison damage.

Sling Slash. Ranged Weapon Attack: +1 to hit, reach 10-20 ft. or 30-40 ft., 1 target. Hit: 4 (2d4 + 1) slashing damage.

Bonus Actions

Sloppy Snacking. As a bonus action, the Bloated Butcher may eat any food it has stored in it's pockets to regain 10 HP.

Reactions

Acid Reflux. The Bloated Butcher may spray vomit up to 15 ft. and does 2d6 acid damage. 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Taking the appearance of an obese man, the Bloated Butcher is part of the undead army. It wears black shoes, blue jeans, and a white tank top that has food stains on it. They aren't very challenging to deal with, but watch out for their poisonous vomit projectiles. Just make sure you don't get it in your mouth.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: undeadhumanoid

Habitat: Urban

ZixuulYT

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