Large Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points 108 (17d10 + 85)
Speed 30 ft.
STR
22 (+6)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Saving Throws STR +8, CON +7
Damage Immunities Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 120 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Actions

Multiattack. The golem makes two slam attacks.

Longsword Melee Weapon Attack: creature has a 6ft long longsword that does 1d8 damage + str mod

Spells: The golem has 2 level 1 spellslots and 1 level 2 spellslot. Their spells are Thunderous smite, Fog cloud, and Hold person. (They get a bonus attack after casting)

 

Description

Stone golems are magical constructs cut and chiseled from stone to appear as tall, impressive statues. Like other golems, they are nearly impervious to spells and ordinary weapons. They have incredible strength and some spells at their disposal. They get this magic from their creator, Morgana the witch.

Habitat: Desert

Dumby12

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