Possessed. You aren't who you appear to be; you may not even be what you appear to be. Whatever body you inhabit at the moment is not your own. Describing who and what you are can be difficult, as there are really two answers, two stories to be told. The body you inhabit once belonged to someone else, and that person had their own story, their own friends and family, hopes and dreams, and you may or may not know anything about them. You may have stolen their body or dominated their mind intentionally, or maybe it was a freak accident. Maybe you knew them, and you chose your victim for a purpose, or maybe they were a perfect stranger stricken by misfortune. Regardless, they're gone now... Or maybe they're not, who can say? And then, of course, there's your story. Perhaps you're some ancient entity who has been living off of host bodies longer than anyone could imagine, or a sentient item that has dominated its owner, or you could just be the victim of the prank of a very bored wizard. Whatever the cause, you are a mind and soul in control of a body not your own.
Shotgun, Double. Ranged Weapon Attack: +6 to hit, reach (range 60/180), one target. Hit: 6 (3d8 + 2) piercing damage, reload (2 shots). Two-handed.
Bomb. Ranged Weapon Attack: +2 to hit, reach 5ft, must succeed on a DC 12 Dexterity saving throw or take 3d6 fire damage. Can be thrown to up to 60 ft.
Description
The Children of the Corrupted are insane people that murder people under the influence of the possession they bare. They're name can get confusing for not all of them are children. They ware gas masks to filter out the "evils" of the world and have there eyes glow to intimidate others.
Lair and Lair Actions
The children's lair is an old abandoned town spreading for a half mile in a circle. The buildings are bunkers, sleeping-quarters, barracks, and in the center of town, The Wishers Well. The buildings are made of cement, iron/tin, and rotten wood all covered with graffiti. The Wishers Well is were the Children preform rituals and sacrifices, keeping them possessed. If a child runs away the rest of the Children will hunt them down and sacrifice them to there gods.
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