Armor Class
30
(natural armor)
Hit Points
666
(100d20)
Speed
0 ft., Fly 100 ft.
STR
30
(+10)
DEX
30
(+10)
CON
30
(+10)
INT
30
(+10)
WIS
30
(+10)
CHA
30
(+10)
Saving Throws
DEX +12
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Frightened, Paralyzed, Petrified, Poisoned, Restrained
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 100
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the knife remains motionless and isn't flying, it is indistinguishable from a normal knife.
Actions
Knife. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d100 + 10) piercing damage.
Comments