Sneak Attack. Once per turn when Bubbles hits with an attack, if Bubbles has advantage on an attack roll, or if an ally of Bubbles is within 5 ft of the target, Bubbles may add an extra 2d6 to the damage roll.
Spell Resistance. Bubbles has advantage on saving throws against spells.
Spellcasting. Bubbles can innately cast the animal friendship spell at will, but only targeting snakes.
Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Shortbow. Ranged Weapon Attack: +5 to hit, range #/# ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Poison Spray. Bubbles spits poison at one creature within 10 ft of him. The creature must succeed on a DC 11 Constitution saving throw, or take 1d12 poison damage.
Cunning Action. Bubbles may disengage, dash, or hide as a bonus action. Additionally, Bubbles can make a Sleight of Hand check or a thieves' tools check.
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