Large Beast, Chaotic Neutral
Armor Class 12 Natural
Hit Points 120 (10d20)
Speed
STR
20 (+5)
DEX
15 (+2)
CON
16 (+3)
INT
4 (-3)
WIS
7 (-2)
CHA
1 (-5)
Senses Passive Perception 15
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Flame Body. They are immune to fire damage and burning. Whenever an organism touches it, it must make a dex saving throw of 14 or take 3d6 fire damage.

 

Actions

Mold Earth. For 1 action, they can mold up to 100 lbs of dirt into anything they want. Ex: A dirt wall. The dirt creation cannot be animated.

Claw strikes. Melee Weapon Attack: +5 to hit, reach self ft., 1-2 target. Hit: 2 (1d8 + 5) [Slashing] damage. 

Wild Ball. RangedWeapon Attack: +10 to hit, range 30/90 ft., 1 target. Hit: 1 (2d8 + 5) [fire] damage.

Bonus Actions

As a bonus action, they can teleport to any humanoid that is within 50 feet.

Reactions

Flame Shield. When attacked, he can raise his AC by 1 and the attacker must make a dex saving throw of 16 or take (3d6 fire damage).

Description

An almost identical clone of copernus. They are tall 6-7 foot tall creatures that are malnourished but strong and have a deer skull protruding through their head. They are cannibalistic, normally feeding on humans.

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