Large Monstrosity, Neutral Evil
Armor Class 17 Breastplate
Hit Points 85 (10d10 + 30)
Speed 40 ft.
STR
11 (+0)
DEX
20 (+5)
CON
16 (+3)
INT
12 (+1)
WIS
14 (+2)
CHA
8 (-1)
Saving Throws DEX +8, WIS +5
Skills Perception +8, Stealth +10, Survival +6
Damage Resistances Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 16
Languages Common Common, infernal, elvish, draconic
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Ambush. If the target of a heart seeker bow is suprised or if the echidna has advantage on the attack roll. The attack deals an additional 14 (4d6) poison damage.

Natural Camouflage(3/day). using its action the echidna can become temporarily invisible shifting its scales to mimic the colors and patterns of its surroundings. The naga is under the affects of invisibility.

Actions

Multiattack. The echidna makes either two melee attacks with her death spear--or two ranged attacks with her heartseeker longbow.

Death Spear. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) piercing damage plus 10 (3d6) necrotic damage.

Heartseeker Longbow. Ranged Weapon Attack: +10 to hit, range 150/600 ft., one target. Hit: 14 (2d8 + 5) piercing damage then must make a DC constitution saving throw. On a failure the target takes an additional 14 (4d6) poison damage and becomes poisoned. 

Bonus Actions

Hide. The echidna can attempt to hide as a bonus action.

Reactions

Parry. The echidna can use its reaction to raise its AC by 3 when attacked in melee possibly causing the attack to miss.

Monster Tags: monstrosity

Habitat: DesertForestSwamp

Hedrix

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