Small Humanoid (Goblinoid), Neutral Evil
Armor Class 18 (natural armor)
Hit Points 35 (5d8)
Speed 20 ft.
STR
16 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
5 (-3)
WIS
7 (-2)
CHA
8 (-1)
Senses Darkvision 160 ft., Passive Perception 8
Languages Common, Goblin
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Lunge:  the goblin jumps up to its movement speed in 1 direction, damaging anything that gets in its way with a Crystal fist attack.

Actions

Crystal fists: the goblins Unarmed strike deals 1d10+str

Description

Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures. but due to the crystal goblins living in dark crystalline caves, they have grown a thin layer of stone and crystal over their normal skin.

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

tousumei

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