Armor Class
18
(natural armor)
Hit Points
35
(5d8)
Speed
20 ft.
STR
16
(+3)
DEX
14
(+2)
CON
16
(+3)
INT
5
(-3)
WIS
7
(-2)
CHA
8
(-1)
Senses
Darkvision 160 ft., Passive Perception 8
Languages
Common, Goblin
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Lunge: the goblin jumps up to its movement speed in 1 direction, damaging anything that gets in its way with a Crystal fist attack.
Actions
Crystal fists: the goblins Unarmed strike deals 1d10+str
Description
Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures. but due to the crystal goblins living in dark crystalline caves, they have grown a thin layer of stone and crystal over their normal skin.
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