Medium Humanoid, Lawful Evil
Armor Class 13
Hit Points 32 (5d8 + 10)
Speed 30 ft.
STR
14 (+2)
DEX
16 (+3)
CON
15 (+2)
INT
11 (+0)
WIS
9 (-1)
CHA
13 (+1)
Saving Throws STR +4, DEX +5, WIS +1
Skills Perception +1
Senses Passive Perception 9
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Fancy Footwork. If Holstmann makes a melee attack against a creature, that creature can’t make opportunity attacks against him for the rest of his turn.

Quick Combatant. Holstmann can use a bonus action to take the Dash or Disengage action.

Actions

Multiattack. Holstmann makes one melee attack and one ranged attack

+1 Scimitar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Vicious Hand Crossbow. Ranged Weapon Attack: +5 to hit, range 30 ft./120 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 13 (1d6 + 10) piercing damage if Alexei rolls a 20 on the attack roll.

Howlwildthing

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