Tiny unknown
Armor Class 803291 natural armor
Hit Points 1 (1d4 + 1)
Speed
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws STR +19, DEX +19, CON +19, INT +19, WIS +19, CHA +19
Skills Acrobatics +49
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons; All
Damage Immunities Acid, Bludgeoning; Bludgeoning, Piercing, and Slashing from Metal Weapons
Senses Truesight it senses truth as a concept and as the state of existence, with the ability to consider all possible scenarios to understand exactly what is happening before it happens within 0.5 seconds, Passive Perception 2098
Languages --
Challenge 30 (155,000 XP)
Proficiency Bonus +9

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Inevitable

THE_MYTHICAL_BEING

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