Medium Humanoid (Human), Lawful Evil
Armor Class 14 (studded leather) (Mask)
Hit Points 65 (10d8 + 20)
Speed 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
13 (+1)
INT
12 (+1)
WIS
14 (+2)
CHA
15 (+2)
Saving Throws STR +5, DEX +6, CHA +5
Skills Acrobatics +4, Investigation +3, Stealth +4
Damage Resistances Cold
Senses Passive Perception 10
Languages Common, Phycotic, Uncommon
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Seduction. Using your sexual charms to persuade others. This skill can be used untrained. Having at least 5 ranks in seduction will grant a +2 synergy bonus to Bluff, Diplomacy, and Intimidation. Classes trained in seduction are those that the DM would label as "Charisma Based Classes." Examples are Bard, Sorcerer, Aristocrat, etc. A successful seduction check can improve a character's attitude towards you by one step or more depending on how far it exceeded the DC. Obviously depending on the character, the DC may be raised or lowered depending on how much they are attracted or unattracted to the user.

Actions

Multiattack. Caroline makes ranged melee attacks: she throws two of her daggers into the opponent.

Precision Bolt Rifle. Ranged Weapon Attack: +6 to hit, Ammunition, short burst (2), range (80/240). Reload (12 shots), two-handed.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Description

Caroline the Unwilling is one of the top ranking leaders in Lord Balid's militia. She is apart of the rest of her high-ranking group. She is the second to lowest leader but is still extremely dangerous. 

Lair and Lair Actions

Caroline's lair is a big hanger in the comasmadron. It holds the War-Rig in the center with cavities and blocked of rooms surrounding the room. The room is dusty and has sand spread all throughout the room. The metal is rusted and a orangish color and it stained the glass a orangish color. 

Monster Tags: Human

Habitat: Desert

Atomicdream

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