Medium Undead, Chaotic Evil
Armor Class 13
Hit Points 5 (1d8 + 1)
Speed 50 ft.
STR
7 (-2)
DEX
17 (+3)
CON
12 (+1)
INT
2 (-4)
WIS
12 (+1)
CHA
5 (-3)
Skills Perception +3
Damage Resistances Acid, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold, Necrotic, Poison
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2

Ethereal Sight. The hyena spirit can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.

Incorporeal Movement. The hyena spirit can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Pack Tactics. The hyena spirit has advantage on an attack roll against a creature if at least one of the hyena spirit's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Withering Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d6) necrotic damage.

Description

Ghostly vestiges of gnoll animal companions, spectral hyenas appear as bluish, transparent versions of their living selves. They linger on the material plane to serve gnoll shamans.​

(Partly reworked from 4th Edition Monster Manual Hyena Spirit by Casimir Liber and Cleon)

Monster Tags: Misc Creature

Environment: DesertForestGrasslandHill

casliber

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