Medium Humanoid (Bullywug), Chaotic Neutral
Armor Class 16 Turtle plate
Hit Points 21 (3d8 + 6)
Speed 30 ft., Swim 30 ft.
STR
13 (+1)
DEX
12 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Saving Throws STR +3
Skills Survival +2
Damage Resistances Acid
Senses Passive Perception 10
Languages Bullywug Bullywug, Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Amphibious. The bullywug can breathe air and water.

Speak with Frogs and Toads. The bullywug can communicate simple concepts to frogs and toads when it speaks in Bullywug.

Magic Resistance. The bullywug has advantage on saving throws against spells and other magical effects.

Standing Leap. The bullywug's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Acid Strike. When the Bullywug strikes with both his blades, the enemy receives an additional 1d4 acid damage

Actions

Multiattack. The bullywug makes two melee attacks: one with its bite and one with its shortsword.

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Habitat: Swamp

GMWorlds

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