Medium Humanoid (Bullywug), Chaotic Neutral
Armor Class 15 Turtle Armor
Hit Points 24 (5d8 + 4)
Speed 30 ft., Swim 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
14 (+2)
WIS
8 (-1)
CHA
4 (-3)
Saving Throws STR +5, INT +4
Skills Survival +2
Damage Resistances Bludgeoning
Condition Immunities Petrified
Senses Passive Perception 9
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Amphibious. The bullywug can breath air and water

Speak With Frogs and Toads. The bullywug can communicate simple concepts to frogs and toads when it speaks in bullywug.

Standing leap. The bullywug's long jump is up to 20 feet and it's high jump is up to 15 feet, with or without a running start. 

Actions

Multiattack. The bullywug makes two melee attacks one with a spear and one bite.

Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 8 (2d4 + 2) piercing damage, or 9 (2d6 + 2) piercing damage if used with two hands to make a melee attack.

Turtle Mount Bite. Melee Weapon Attack: +4 to hit, range 5 ft., 1 target. Hit: 4 (2d4) piercing damage. On a successful bite regain hit points equal to half damage dealt.

Habitat: Swamp

GMWorlds

Comments

Posts Quoted:
Reply
Clear All Quotes