Armor Class
18
Natural
Hit Points
160
(8d12 + 30)
Speed
20 ft.
STR
13
(+1)
DEX
10
(+0)
CON
20
(+5)
INT
1
(-5)
WIS
1
(-5)
CHA
5
(-3)
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Invisible, Paralyzed, Petrified, Prone, Restrained, Stunned, Unconscious
Senses
Passive Perception 13
Languages
none
Challenge
14 (11,500 XP)
Proficiency Bonus
+5
Actions
Giant Rock: deal one target 3d12 damage reaching a strength roll.
Reactions
inanimate: you may redirect damage to a welder