Armor Class
11
Natural Armor
Hit Points
28
(3d10 + 6)
Speed
50 ft.
STR
21
(+5)
DEX
8
(-1)
CON
15
(+2)
INT
6
(-2)
WIS
12
(+1)
CHA
6
(-2)
Senses
Passive Perception 11
Languages
Common Can understand but not speak --
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Trampling Charge. If the rhino moves at least 20 feet straight toward a creature and then hits it with a slam attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the rhino can make another slam attack against it as a bonus action.
Actions
Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.
Description
(Summoned through the Find Steed spell and bound to Sir Zander Zepherfin, Xenovoy of Cadmannis)
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