Tiny Construct, Neutral
Armor Class 13 (natural armor)
Hit Points 2 (1d4)
Speed 30 ft.
STR
4 (-3)
DEX
15 (+2)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
7 (-2)
Skills Stealth +10
Damage Vulnerabilities Thunder
Damage Immunities Acid, Poison
Condition Immunities Charmed, Poisoned
Senses Blindsight, Darkvision 60 ft., Passive Perception 10
Languages Common ,Outercommon, Voidspeak. Understands the languages of its creator but can't speak
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Telepathic Bond. While the Atrocity is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Actions

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 bludgeoning damage.

My life for the Cause. Action: The Atrocity can restore 5 HP to an adjacent construct. This causes its gelatinous body to be absorbed leaving only a jeweled gear behind.

Description

The Atrocities of Yesova are tiny gelatinous humanoids with transparent bodies that range from rusty or cola colored to clear. Various simple organs can be seen inside the gel, and inside their nearly empty round head is a single gear with a magical gem flitting about in all directions as it senses its surroundings. Upon death, the gel splashes into a salty puddle on the ground, leaving only the fleshy organs and gear behind.

Atrocities typically are found in large groups, sometimes hundreds of them accompany an invading force or factory to aid in repairs. 

They are obedient to their creator to the point of death, and if regeneration is cast on the gear after it's death, can be brought back to life with no memory of anything that had happened before and now treats the caster as its creator and gains their native language as a bonus language.

Monster Tags: construct

Habitat: Urban

Neoteuthis

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