Fey Ancestry. The Shadar-Kai Soldier has advantage on saving throws against being charmed, and magic can’t put the Shadar-Kai Soldier to sleep.
Sunlight Sensitivity. While in sunlight, the shadar-kai has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Multiattack. The Shadar-kai makes two melee attacks with her longbow.
Longbow. Melee Weapon Attack: +8 to hit, range 150/600, one target. Hit: (1d8 + 4) piercing damage plus (2d6) lightning damage.
Teleportation. As a bonus action, the Shadar-Kai can magically teleport up to 30 feet to an unoccupied space it can see. It can use this trait twice per long rest.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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