Incorporeal Movement. The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Void Essence small. changes the size of the creature to small using its inner void energy
shapeshifter. able to take the form of any humanoid being it has seen before
Life Drain. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 21 (4d8 + 3) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Create Specter. The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at one time.
Void Bolt. You create a Bolt of void and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Slashing damage. Hit or miss, the Bolt then explodes. The target and each creature within 5 feet of it must succeed on a Wisdom saving throw or take 2d6 psychic damage and become blind for 2 rounds.
Description
the void wraith is small compared to the non-void counterpart. but it is just as deadly mostly used as sidekicks by void demons or void hunting party's. most noble void demons have them as ally's. their shapeshifting powers make them rather useful they can change into most humanoid type forms also they have some strange immunity's and weaknesses thanks to the void.
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