Armor Class
14
(Gelatin)
Hit Points
21
(3d8 + 3)
Speed
20 ft.
STR
9
(-1)
DEX
10
(+0)
CON
13
(+1)
INT
8
(-1)
WIS
14
(+2)
CHA
9
(-1)
Saving Throws
CON +3
Damage Immunities
Acid
Senses
Passive Perception 9
Languages
Common
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Acidic Frame. Upon death, release acid everywhere around itself. this counts as difficult terrain for 2 turns.
Actions
Acid Press. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d8 + 2) bludgeoning damage.
Bonus Actions
Description
Acid things rove in groups and are native to the acid planes and share a sort of hive mind. Not all Acid things are evil. Corruption, Melding, Ingesting too much, or famine can often drive the good acid things to a life of destruction.
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