Medium Plant, Neutral Evil
Armor Class 14 Natural armor
Hit Points 26 (4d8 + 8)
Speed 10 ft.
STR
15 (+2)
DEX
8 (-1)
CON
14 (+2)
INT
5 (-3)
WIS
10 (+0)
CHA
3 (-4)
Skills Stealth +1
Condition Immunities Blinded, Deafened
Senses Blindsight 60ft. (blind beyond this radius), Passive Perception 10
Languages Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

False Appearance. While the razorvine remains motionless, it is indistinguishable from a tangle of vines.

Actions

Multiattack. The awakened razorvine can constrict once and rake once, or rake twice.

Constrict. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 2) bludgeoning damage and 4 (1d6) slashing damage, and a Large or smaller target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the razorvine can’t constrict another target.

Rake. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 2) slashing damage and 4 (1d6) piercing damage.

Description

This tangle of dry razorvine has been awakened by a burst of malicious energy. It reaches out to entangle the nearest target and bleed it dry.

Habitat: ForestHillUrban

dziobakowa

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