Eyes of the Old Gods. The Morwichian Priestess is able to see in normal and magical darkness to a range of 60ft.
Voice of the Beyond: The Morwichian Priestess can telepathically communicate with can creature that it chooses.
Spellcasting. The [Tooltip Not Found] is a 8th-level spellcaster. Its spellcasting ability is [ability] charisma [/ability] (spell save DC 17, +12 to hit with spell attacks). The Morwichian Priestess has following spells prepared:
Cantrips (at will): Eldritch Blast, Poison Spray,Chill Touch and Acid Splash.
1st level (4 slots):Hideous Laughter, Shield, disguise self and color spray
2nd level (4 slots): Blindness/deafness, mirror image and darkness
3rd level (4 slots): Animate dead, blink, slow and counterspell
4th level (2 slots): black tentacles and ice storm
Sacrificial Knife. The Morwichian Priestess stabs a character within range with her knife.
Action Melee Attack. Melee Weapon Attack: (1d20 +5) to hit, reach 5ft., 1 target. Hit: 4 (1d4 + 1) [piercing] damage.
Eldritch Blast. Ranged Spell Attack (1d20 +12) to hit, reach 120ft, 2 targets. Hit: 12 (1d10 +5) [force] damage.
Cast a Spell.
Opportunity Attack: The priestess can make an opportunity attack when a creature attempts to leave melee distance
The Morwichian Priestess has 5 uses to spend on legendary actions:
Force of the Old Ones (Costs 1 Actions). The Morichian Priestess can fire can eldritch blast at one enemy
From the Darkness (Costs 2 Actions). The Morwichian Priestess can cast a spell
Channel the Ancient Minds (Costs 3 actions). The Morwichian Priestess can call on the Great Old ones to attempt to grapple up to 4 enemies within 60ft of the GOO alter.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A woman with greasy clumps of hair, large palid fishlike eyes.
Lair and Lair Actions
A small storm racked island off the coast of Morwich.
Lair Actions
On initiative count 20 (losing initiative ties), the [Morwichian Priestess] takes a lair action to cause one of the following effects; the [Morwichian Priestess] can’t use the same effect two rounds in a row:
- 4 Black tentacles erupt from the alter and attempt to grapple (DC10 =5 per additional tentacle) (AC 10; HP 6) any enemies within 60ft range. If grappled they can drag enemies closer to the alter. If at the alter they can smash enemies for 1d4 damage per tentacle.
- Winds buffet the island, all creatures except for the Morwichian Priestess must make a strength saving throw or be knocked prone.
- The Morwichian Priestess calls on the Morwichians to aid her. 1d4 +2 commoners rush in to attack the closest enemies
Regional Effects
The region containing a legendary [Morwichian Priestess]’s lair, which creates one or more of the following effects:
- Fog hangs within a 10 mile radius of the lair.
- Smell of rot and decay lingers in the air.
If the [Morwichian Priestess] dies, these effects fade over the course of 2d20 days.
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