Large Construct (Demon), Unaligned
Armor Class 20 (natural armor)
Hit Points 500 (15d20 + 300)
Speed 80 ft., Swim 80 ft., Burrow 50 ft., Climb 120 ft.
STR
25 (+7)
DEX
18 (+4)
CON
30 (+10)
INT
12 (+1)
WIS
13 (+1)
CHA
10 (+0)
Skills Stealth +9
Damage Resistances Thunder
Damage Immunities Fire, Necrotic, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 120 ft., Truesight 160 ft, Passive Perception 15
Languages Infernal can speak Understands the languages of its creator and can speak demonic languges
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Fire Absorption. Whenever the golem is subjected to fire damage, it takes no damage and instead regains twice the number of hit points equal to the fire damage dealt.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Water Absorption. water attacks raise its AC by +1

Actions

Multiattack. The golem makes three melee attacks and one ranged attack.

Slam. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage.

Sword. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 24 (3d10 + 8) slashing damage.

Cross Bow. Ranged attack: + 14 to hit, reach 130 ft three targets hit (3d10+8)

Magma Breath (Recharge 4). The golem exhales magma in a 35-foot cone. Each creature in that area must make a DC 21 Constitution saving throw, dieing  on a failed save, or 6d10 on a successful one.

Legendary Actions

Recharge. allows the golem to Regan health dealt against it in a turn

Lair and Lair Actions

pool of lava

Habitat: Mountain

the_mercinary

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