Armor Class
16
natural armor
Hit Points
60
(6d10)
Speed
STR
16
(+3)
DEX
12
(+1)
CON
15
(+2)
INT
8
(-1)
WIS
14
(+2)
CHA
6
(-2)
Saving Throws
DEX +5, WIS +6
Skills
Perception +4
Senses
Darkvision 60, Passive Perception 12
Languages
--
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Keen Hearing and Smell. The hound has advantage onWisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +3 plus PB to hit, reach 5 ft., one target. Hit: 1d6 plus PB piercing damage.
Reactions
Deflect. When a creature the hound can see hits a target, other than itself, within 5 feet of it with an attack, it can use its reaction to reduce the damagethe target takes by 1d10 plus PB (to a minimum of 0 damage).
Comments