Special Trait Name. The Cat-Tail Worm has one large bulbous eye that can cast these 3 Spells at will as a bonus action.
Paralysis - see Wand of Paralysis
Ray of Frost
Ray of Sickness
Action Name. Bite/Tongue/Tail
Action Melee Attack. Bite Attack: +3 to hit, reach 10 ft., 1 target. Hit: 20 (2d8 + 4) piercing damage. Upon successful attack target must save vs CON or be poisoned.ck: +3 to hit, reach 20 ft., 1 target. Hit: 20 (2d8 + 4) Bludgeoning damage. Upon successful attack target must save vs STR or be knocked back 20ft.
Action Ranged Attack. Tongue Attack: +3 to hit, range 20/40 ft., 1 target. Hit: 16 (1d12 + 4) Bludgeoning damage. On hit must save vs STR or be grappled and pulled in the maw at 10ft per turn. Player can save vs STR at the beginning of each turn to wrestle free. If the target is pulled into the maw they will have 24 hours to be cut from the belly of the beast or be digested resulting in permanent death. No resurrections.
Enter the description for how bonus actions work for your monster here.
Reaction Name.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Similar to a giant Lamprey accept one giant bulbous eye on top of its head with 180 degree line of sight
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Comments