Medium Monstrosity, Lawful Evil
Armor Class 21 (natural armor)
Hit Points 172 (5d12 + 75)
Speed 30 ft.
STR
13 (+1)
DEX
15 (+2)
CON
19 (+4)
INT
12 (+1)
WIS
16 (+3)
CHA
21 (+5)
Skills Deception +5, Insight +4, Perception +4, Stealth +5
Damage Resistances All
Condition Immunities Charmed, Frightened
Senses Darkvision 60 ft., Passive Perception 17
Languages Common
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Beguiling Gaze. When a creature that can see the consort's eyes starts its turn within 30 feet of the consort, the consort can force it to make a DC 19 Wisdom saving throw if the consort isn't incapacitated and can see the creature. If the saving throw fails, the creature is instantly [condition]stunned/condition] The beguiling lasts until the creature is freed by the greater restoration spell or other magic.

Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see the consort until the start of its next turn, when it can avert its eyes again. If the creature looks at the consort in the meantime, it must immediately make the save.

Hive Defenders. These bees swarm over and around the consort constantly. There is an inexhaustible supply if the hive exists.

The Hive. The consort rests dormant within he hive for centuries, guarding precious treasures and one with he bees. The hive is immune for all damage types other than necrotic. If the hive takes 1000 points of necrotic damage, it is destroyed and the consort will perish along with her bees. The hive regenerates 30 hit points per round.

Actions

Multiattack. The consort makes either three melee attacks--one with her hive defenders and two with her stinging claws or poison darts.

Hive Defenders. Melee Weapon Attack: +10 to hit, reach 60 ft., one creature. Hit: 17 (2d10 + 6) piercing damage plus 14 (4d6) poison damage.

Stinging Claws. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 14 (4d6) poison damage.

Poison Darts. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 7 (2d6) poison damage.

Description

Queen of the hive, the bee-covered humanoid consort is mesmerising to all those who gaze upon her, turning creatures into mindless fools awaiting their death in crystallised amber.

Lair and Lair Actions

When a creature is reduced to 0 hit points, the hive will begin to encase it in crystallised honey. Creatures within the amber experience time at a rate of 1 day per year. Anyone freed from the crystallised amber can be revived with a Greater Restoration spell.

Previous Versions

Name Date Modified Views Adds Version Actions
4/9/2019 8:33:18 AM
1
1
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Coming Soon

Habitat: Mountain

Master_of_Nothing

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