Armor Class
17
(spiked armor)
Hit Points
43
(5d10 + 10)
Speed
40 ft.
STR
13
(+1)
DEX
18
(+4)
CON
15
(+2)
INT
14
(+2)
WIS
12
(+1)
CHA
11
(+0)
Saving Throws
INT +4, WIS +3
Damage Vulnerabilities
Piercing
Damage Resistances
Bludgeoning, Slashing
Condition Immunities
Charmed
Senses
Passive Perception 18
Languages
Any one language (usually Common)
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Scimitar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 4) slashing damage.
Heavy Crossbow. Ranged Weapon Attack: +6 to hit, range 100 ft./400 ft., one target. Hit: 8 (1d10 + 4) piercing damage, inflicting bleed damage equal to 3 (1d6) bleed damage per turn unless healed or cauterized.
Description
A trained bandit specializing in the use of Heavy Crossbows.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/20/2022 2:25:08 AM
|
3
|
1
|
5
|
Coming Soon
|
Comments