Medium Humanoid (Any Race), Any Non-Lawful Alignment
Armor Class 17 (spiked armor)
Hit Points 43 (5d10 + 10)
Speed 40 ft.
STR
13 (+1)
DEX
18 (+4)
CON
15 (+2)
INT
14 (+2)
WIS
12 (+1)
CHA
11 (+0)
Saving Throws INT +4, WIS +3
Damage Vulnerabilities Piercing
Damage Resistances Bludgeoning, Slashing
Condition Immunities Charmed
Senses Passive Perception 18
Languages Any one language (usually Common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Scimitar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 4) slashing damage.

Heavy Crossbow. Ranged Weapon Attack: +6 to hit, range 100 ft./400 ft., one target. Hit: 8 (1d10 + 4) piercing damage, inflicting bleed damage equal to 3 (1d6) bleed damage per turn unless healed or cauterized.

Description

A trained bandit specializing in the use of Heavy Crossbows.

Previous Versions

Name Date Modified Views Adds Version Actions
11/20/2022 2:25:08 AM
3
1
5
Coming Soon

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

DiscordLightBane

Comments

Posts Quoted:
Reply
Clear All Quotes