Multiattack. The Blink-Rex makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target or a Blinking thrash
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can't bite another target
Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: (3d8 + 7) bludgeoning damage.
Teleport (Recharge 4-6). The Blink-Rex magically teleports, along with any equipment it is wearing or carrying, up to 40 ft. to an unoccupied space, it can see. Before or after teleporting, the rex can make one bite attack.
Blinking thrash (1/once per day). The Blink-Rex trashes around releasing silvery waves in all directions. All individuals within a 30 ft radius must make a Charisma saving throw DC 13 on a success they take 1d12 force on a fail they take 2d12 force damage and are teleported 20 ft in a d8 direction 1=north moving clockwise.
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Description
Similar in appears to a tyrannosaurus with a thinner and more pointed frame. to strands of plumage can be spotted lifting up behind the eyes. the influences of the fey presence is evident on this creature.
Previous Versions
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3/13/2021 4:35:13 PM
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3
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1
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1
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Coming Soon
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11/20/2022 10:36:19 AM
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21
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2
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B
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Coming Soon
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