Shapechanger. The Blackmaster can use its action to polymorph into a Small or Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Spellcasting. The Blackmaster is a 7th-level spellcaster. Its spellcasting ability is 18 (spell save DC 16, +9 to hit with spell attacks). The Blackmaster has following Hybrid spells prepared:
Cantrips (at will): Eldritch Blast(2)(A), Message(A), Mind Sliver(A)
1st level (7 slots): Command(A), Witch Bolt(C)(A), Cause Fear(C)(A), Armor of Agathys(A)
2nd level (6 slots): Cloud of Daggers(C)(A), Mirror Image (1m)(A), Misty Step (BA)
3rd level (5 slots): Clairvoyance(C)(10m), Conjure Barrage(A), Dispel Magic(A), Sending(A)
4th level (4 slots): Locate Creature(C)(A), Arcane eye(C)(A), Shadow of Moil(C)(A)
5th level (3 slots): Far Step(C)(BA), Scrying(C), Teleportation Circle (1m)
6th level (2 slot): Psychic Crush(1m)(A), Circle of Death(C)(A)
7th level (1 slot): Plane Shift(A)
Viscious Slash. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 12 (2d8 + 4) Slashing damage.
Dagger Throw. Ranged Weapon Attack: +8 to hit, range 30/60 ft., 1 target. Hit: 13 (2d8 + 4) Piercing damage +
They can cast bonus actions spells
Opportunity Attack. Whenever a creature or person exits Blackmaster's melee attack range, it can take a reaction to attack on that creature.
None.
None.
Lair and Lair Actions
None.
Comments