Special Trait Name. Enter the description for your special trait.
Spellcasting.
1st level (5 slots): [Cause fear], [Wrathful smite]
2nd level (4 slots): [Blindness/Deafness]
Action Name. Enter the description for your action.
Claws: Melee Weapon Attack: +2 to hit, reach 10 ft., 1 target. Hit: 19 (3d8 + 6) [Bludgeoning] damage.
Slam: Melee Weapon Attack: +3 to hit, reach 5 ft., 2 targets. Hit: 23 (5d6 + 5) [Bludgeoning] damage.
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The creature appears to wander the Backrooms randomly often making noises which seem similar to human speech, however it is unclear if the creature understands the meaning of these sounds.
The creature seems to "come to life" from black mold around the Backrooms.
It can possibly mimic sounds perfectly and uses that for its advantage to lure victims. Along with mimicry, it is an ambush hunter and stalks its victims for a long time, peeks around corners, and hides in the shadows while waiting for the perfect time to attack.
Senses: Blindsight 60 ft., Truesight 60 ft.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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12/1/2022 8:40:47 PM
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3
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0
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5
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Coming Soon
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