Medium Humanoid (Tabaxi), Neutral Evil
Armor Class 14 (15 with mage armor)
Hit Points 198 (18d8 + 18)
Speed 35 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
20 (+5)
WIS
17 (+3)
CHA
16 (+3)
Saving Throws INT +10, WIS +8
Skills Acrobatics +6, Arcana +13, History +13
Damage Resistances Damage from Spells; Nonmagical Bludgeoning, Piercing, and Slashing (from Stoneskin)
Damage Immunities Psychic
Condition Immunities Charmed, Frightened
Senses Darkvision 60 ft, Passive Perception 16
Languages Abyssal, Celestial, Common, Draconic, Elvish, Infernal
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Magic Resistance. Ballast has advantage on saving throws against spells and other magical effects.

Spell Shape. Ballast can shape and modify spells to not affect creatures he chooses.

Spellcasting. Ballast is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 19, +9 to hit with spell attacks). Ballast can cast disguise self and invisibility at will and has the following wizard spells prepared:

Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp

1st level (6 slots): detect magic, identify, mage armor*, magic missile

2nd level (5 slots): detect thoughts, mirror image, misty step

3rd level (5 slots): counterspell, fly, lightning bolt

4th level (4 slots): banishment, black tentacles, blight, stoneskin*

5th level (3 slots): cone of cold, immolation, wall of force, geas, dominate person

6th level (3 slot): globe of invulnerability, disintegrate

7th level (2 slot): teleport, power word pain

8th level (2 slot): mind blank*, Abi-Dalzim’s Horrid Wilting
9th level (1 slot): time stop

*Ballast casts these spells on itself before combat.

Actions

Infestation Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage and the target must succeed on a DC 17 Constitution saving throw or be paralyzed until the end of its next turn. This dagger magically returns to Ballast's hand at the start of his turn.

Bonus Actions

Blood Shield. A small shield of blood appears orbiting the caster, this shield has 1d10+3 hit points and absorbs damage in place of the caster until it is destroyed.

Blood Blade. A small blade of blood appears with 20 ft of the caster, this blade makes a melee spell attack against one creature that the caster can see in range, and does 2d10+3 force damage on a hit.

Reactions

Spells: Counterspell and Misty Step

Description

Ballast was the Preator of Arcane Affairs of the magical city of Dimesque before he mysteriously vanished. He is an elderly tabaxi with grey fur and blue robes. He secretly has been working on blood magic experiments in hopes of creating a constructed false god to ascend himself. His experiments have cost the lives of many but have been lucrative in providing him more power and resistances.

Monster Tags: NPC

Habitat: Urban

escapade313

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