Insubstantial
Fly speed of 40'
Spellcasting. The Weather Spirit is a 13th level spellcaster. Its spellcasting ability is wisdom (spell save DC 18, +6 to hit with spell attacks). The Weather Spirit] has following [class name] spells prepared:
Cantrips (at will): frostbite, gust, lightning lure, thunderclap
1st level (3 slots):fog cloud, thunderwave
2nd level (3 slots): gust of wind, snilloc’s snowball swarm, warding wind
3rd level (3 slots): call lightning, lightning bolt, sleet storm
4th level (2 slots): ice storm, storm sphere
5th level (2 slot) cloudkill, control winds
6th level (1 slot): chain lightning
7th level (1 slot): whirlwind
8th level (1 slot) control weather
Multi-attack: The weather spirit can make two slam attacks or cast two cantrips.
Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 3)bludgeoning damage.
Description
Weather Spirits are ancient spirits, neither dead nor alive, that haunt remote mountaintops, , riverbeds or high bluffs. It is said that these creatures control and regulate the weather. All of their spells are weather-related. They appear as gaunt and pale humanoids in long flowing purple robes. They wave sheer veils of different colors to bring about different weather conditions.
Comments