Medium Undead, Chaotic Evil
Armor Class 18 Springsuit
Hit Points 125 (20d20)
Speed 10 ft.
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
10 (+0)
Saving Throws STR +17, CON +17
Skills Intimidation +18
Damage Vulnerabilities Fire
Damage Immunities Poison
Condition Immunities Exhaustion
Senses Passive Perception 30
Languages Common
Challenge 23 (50,000 XP)
Proficiency Bonus +7
Traits

 

Technopath. Burntrap can control animatronics when their infected with glitchtrap or gets controlled by him manuell what takes 10min

Actions

Multiattack . He makes three scratch attack

Scratch. Melee Weapon Attack: +6 to hit, reach 2 ft., 1 target. Hit: 8 (2d4 + 4) [slashing] damage. 

Legendary Actions

He can take one

Repair (Costs 1 Actions). Can upgrade his suit with animatronic parts so he gets better attacks ac or heal

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A springsuit in that is a burnt person 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Sleepy9

Comments

Posts Quoted:
Reply
Clear All Quotes