Armor Class
16
wood
Hit Points
50
(3d4)
Speed
30 ft.
STR
16
(+3)
DEX
14
(+2)
CON
18
(+4)
INT
12
(+1)
WIS
12
(+1)
CHA
10
(+0)
Damage Vulnerabilities
Fire
Damage Immunities
Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks; Bludgeoning, Piercing, and Slashing from Metal Weapons
Condition Immunities
Exhaustion, Grappled, Restrained
Senses
Passive Perception 14
Languages
common
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Siege Weapon: Deals double damage to walls.
Actions
Stone Bombardment RangedWeapon Attack: +8 to hit, range 240/360 ft., 1 target. Hit: 20 (3d6 + 4) bludgeoning damage.
Bonus Actions
Enter the description for how bonus actions work for your monster here.
Description
Average catapult
Comments