Medium Beast, Unaligned
Armor Class 14 (natural armor)
Hit Points 23 (5d8)
Speed 40 ft., Climb 30 ft.
STR
12 (+1)
DEX
18 (+4)
CON
15 (+2)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +5, Stealth +8
Senses Passive Perception 15
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Smell. The druidic serpent has advantage on Wisdom (Perception) checks that rely on smell.

Stealthy Predator. The druidic serpent can take the Hide action as a bonus action on each of its turns.  It may attempt to Hide even when only in dim light or when lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success

Previous Versions

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4/10/2019 5:04:32 AM
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