Armor Class
14
(natural armor)
Hit Points
28
(5d10)
Speed
30 ft., Climb 20 ft.
STR
18
(+4)
DEX
12
(+1)
CON
15
(+2)
INT
2
(-4)
WIS
10
(+0)
CHA
7
(-2)
Skills
Stealth +2
Senses
Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 4) piercing damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the druidic lizard can't bite another target.
Tail. Melee Weapon Attack: +5 to hit, reach 10 ft., one target not grappled by the druidic lizard. Hit: 9 (1d8 + 4) bludgeoning damage.
Previous Versions
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4/10/2019 4:11:04 AM
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4/10/2019 5:02:06 AM
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4/10/2019 5:07:17 AM
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Posted Apr 10, 2019This is a homebrewed creature to be used for my circle of scales druid subclass. This is intended as a level 2 wild shape.