Large Beast, Unaligned
Armor Class 16 (natural armor)
Hit Points 28 (5d10)
Speed 20 ft., Swim 40 ft.
STR
16 (+3)
DEX
10 (+0)
CON
18 (+4)
INT
7 (-2)
WIS
12 (+1)
CHA
6 (-2)
Senses Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Amphibious. The druidic turtle can breathe air and water.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 3) piercing damage.

Retreat into Shell. Until the beginning of its next turn, the druidic turtle retreats into its shell.  While it is in its shell, its AC becomes 22, it cannot suffer critical hits, and it cannot take bonus actions or reactions.

Previous Versions

Name Date Modified Views Adds Version Actions
4/10/2019 3:54:48 AM
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4/10/2019 5:02:39 AM
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2
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4/10/2019 5:10:01 AM
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1
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Habitat: CoastalUnderwater

zmw907

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