Deathless Nature.
- Has advantage on saving throws against disease and being poisoned, and has resistance to poison damage.
- Has advantage on death saving throws.
- Doesn't need to eat, drink, or breathe.
- Doesn't need to sleep, and magic can’t put them to sleep.
Familiar Nature.
Bartholomew is the Pact Familiar of Benjamin, and has all of the properties a regular Pact Familiar has. This include the inability to attack during combat.
Keen Smell.
Bartholomew has advantage on Wisdom (Perception) Checks that rely on smell. Which is odd as he does not has a nose.
Familiar Spellcasting.
When Benjamin casts a spell with a range of Touch, it can be casted through Bartholomew by using the Familiars reaction if he is within 100' of Benjamin.
Description
Bartholomew was once an average hound. He enjoyed running around, eating meat, gnawing on bones, playing with kids, but then he died. Sometime later his bones were brought along side a pile of Humanoid bones to a Lich's Animation room. The Lich, once finished raising the Humanoid skeletons, realized the mix-up and decided to raise the dogs corpse as well.
Some years later, Bartholomew was released from the Lich's control when his master was destroyed, and was soon after also destroyed by an adventurer who mistook its friendly and playful approach as threatening. After some time in a trophy room, Bartholomew was rented out to the recently opened Trollskull Tavern where the Skeletal Warlock Benjamin decided to re-reanimate the poor pup into his Pact Familiar.
Very playful, Bartholomew enjoys napping (not that he sleeps), bone chewing (he cannot eat), and playing fetch. His body is entirely bones and is missing a rib, said rib however still remains with his as his favorite fetch toy. he wears a worn, leather collar with a tag that has the letter "B" in multiple scripts.
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Posted Nov 23, 2022I know about the typo in the sentence about his rib. Don't spam me please.