Crack Shot. A ranged weapon deals one extra die of its damage, when the sergeant hits with it (included in the attack).
Dauntless. The sergeant has +2 AC if at least one of the sergeant's allies is within 5 feet and isn't incapacitated.
Musket. Ranged Weapon attack (1 reload, 1 misfire): +3 to hit range 60/240 feat, one target Hit: 11 {2d8 + 2) piercing damage.
Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit 6 (1d10 + 2) piercing damage.
Bayonet. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Volley Fire. The sergeant orders allies with the Regimented ability and a loaded musket to prepare a volley. Any such ally within 30 feet that has not acted this round (or an ally that has taken the ready action) can immediately move up to half their speed to close ranks. Participating allies can take no further actions this round. If two or more of such allies form a continues row they can fire a volley, a 100-foot line that is 5 feet wide per participating ally. Each creature in that line must make a DC 12 Dexterity saving throw, taking (14) 4d6 piercing damage on failed save, or half as much damage on a successful one.
Charge. The sergeant orders allies with the Regimented ability and a musket to prepare to Charge. Any such ally within 30 feet that has not acted this round (or an ally that has taken the ready action) can immediately move up to their full speed to close ranks and affix their Bayonet. Participating allies can take no further actions this round. If two or more of such allies form a block their turn ends. During the time between the start of the action and the end of this 2 round action all allies that are participating in this action get a -2 to their AC. Next round on the Sergeants turn they all charge the closest detected target (if their is two or more targets near the block the block splits up and charge separate targets). All with the Regimented ability (including the Sergeant) gain an extra 15 feet of movement. They continue to charge until they are within hit rage and performs their Bayonet action. If they hit they do a extra 1d8 damage. This action can only be used once every combat encounter.
Clear/Reload. The Footman reloads a firearm, or
attempts to repair a misfired with a DC 10 Dexterity check The Footman must spend its full movement to take this action
The footman can affix or unaffix a bayonet as a bonus action.
Description
Footmen were the soldiers of a Continental Line or British Regiment of Foot. Also known as regulars, footmen were the standard infantry that made up line infantry regiments. After the French and Indian War, British regulars were stationed in North America as a standing army for the first time. British soldiers offered the local militias
some drills and training, but as tensions rose, it became clear that the British found this less important than keeping the colonists in line. The Quartering Act, which required Colonial citizens to allow British soldiers to sleep in their homes, was heavily protested by the colonists, and eventually became the foundation of the third amendment
Sergeants were non-commissioned officers designated to lead troops in battle. Ranked between the foot soldiers and their commanding officers, sergeants lived in the enlisted barracks and trained troops under the orders of field officers. Foot sergeants gave orders on the battlefield, arranging their troops in formation to attack. Muskets were notoriously unreliable; they were inaccurate and good only for short ranges. Thus sergeants arranged their troops in formation to perform volley fire - footmen were arranged in three rows to fire alternately; the first row would fire and then kneel while
reloading to allow the soldiers behind them to fire. This required precise timing and coordination on behalf of the soldiers, and a good sergeant was imperative to executing the maneuver correctly.
There is also a British redcoat version if you don´t want the sergeant version in my history.
Took this from u/moonstrous on Reddit. Go and thank him if you find this useful. Have made some changes to the original tho.
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