Armor Class
14
(natural armor)
Hit Points
33
(6d8 + 6)
Speed
20 ft., Swim 30 ft.
STR
15
(+2)
DEX
10
(+0)
CON
13
(+1)
INT
2
(-4)
WIS
10
(+0)
CHA
5
(-3)
Skills
Stealth +2
Damage Resistances
Radiant
Senses
Passive Perception 10
Languages
Can understand the language of the ones that made them and those belonging to the temple but cannot speak it.
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Hold Breath. The crocodile can hold its breath for 15 minutes.
Actions
Radiant Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage plus 6 (1d8 + 2) radiant damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the bishop crocodile can’t bite another target.
Description
A species of crocodile that has been modified to act as temple guards. Their smooth oval shaped heads resemble that of a bishop hat while their raised scale on their back resemble a thick cape, these back scales may even have a certain color that represents the religion or temple that made them.
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