Large Monstrosity, Unaligned
Armor Class 14 (natural armor)
Hit Points 33 (6d8 + 6)
Speed 20 ft., Swim 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)
Skills Stealth +2
Damage Resistances Radiant
Senses Passive Perception 10
Languages Can understand the language of the ones that made them and those belonging to the temple but cannot speak it.
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions

Radiant Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage plus 6 (1d8 + 2) radiant damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the bishop crocodile can’t bite another target.

Description

A species of crocodile that has been modified to act as temple guards. Their smooth oval shaped heads resemble that of a bishop hat while their raised scale on their back resemble a thick cape, these back scales may even have a certain color that represents the religion or temple that made them.

Monster Tags: Misc Creature

Habitat: Urban

PTSavage7

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