Medium Humanoid, Chaotic Good
Armor Class 15 Natural
Hit Points 68 (4d8 + 1)
Speed
STR
12 (+1)
DEX
16 (+3)
CON
12 (+1)
INT
8 (-1)
WIS
14 (+2)
CHA
20 (+5)
Senses Passive Perception 12
Languages Common, Abyssal, Elder
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Immovable. Captain Rigollo cannot be affected by plannar travel and teleportation he does not choose to use

Multi Tooled. For each arm Captain Rigollo has, he can make one attack

Spellcasting. Captain Rigollo is a 4th level spellcaster. His spellcasting ability is Warlock, spell save DC 17, +7 to hit with spell attacks. Captain Rigollo has following

Warlock spells prepared:
2nd level (2 slots) Hold Person, Misty Step

4th level (2 Slots) Dimension Door, Hallucinatory Terrain

5th leve (2 Slot) Dominate Person, Hold Monster

Actions

Laser Pistol. Ranged Weapon Attack: +8, range 30/120 ft, target. Hit: 12 (2d8 + 4) lightning damage.

Folding Knife. Ranged Weapon Attack: +8, range 30/120 ft, target. Hit: 6 (1d4 +4) piercing damage

Bonus Actions

Arm Growth. As a bonus action, Capatain Rigollo may grow an additional limb which holds the same item or weapon the opposite arm is carrying (Maximum 4 arms)

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Lair. A Spelljamming ship which Captain Rigollo is currently attuned to.

Lair Actions

On Captain Rigllo's turn, he takes a lair action to cause one of the following effects; Captain Rigollo can’t use the same effect two rounds in a row:

  • Balista Fire. The Catastrophe makes a free Balista attack
  • Rocket Boost. The Catastrophe moves up to 200ft in any direction
  • Grappling Tongue. The Catastrophe makes a free Grappling Hook attack

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

TurnarothTarhunTank

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