Legendary Resistance (3/Day). If the Apocalypto fails a saving throw, he can choose to succeed instead.
Curse of the Apocalypse. Any creature within 120ft. of Apocalypto suffers the Blinded condition. A creature with truesight is not affected.
Haltering Regeneration. If Apocalypto takes no damage for a whole round, he regains all lost hit points.
Flight. Apocalypto has a fly speed equal to his walking speed.
Invulnerable. Apocalypto is resistant to all damage and is unaffected by cantrips.
Arcane Application. All melee attacks from Apocalypto are considered magical for the sake of overcoming resistance or immunity to non-magical damage.
Forced Progress. Apocalypto can reroll any of his damage dice once and must take the new roll.
Forced Luck. Apocalypto may reroll a hit once per turn. He can choose which roll to take.
Multiattack. Apocalypto makes four attacks on his turn.
Claw Slash. Melee Weapon Attack: +10 to hit, reach 10 ft., one creature. Hit: 80 (20d8) slashing damage.
Cast Spell. Apocalypto casts a spell of any level from any spell list. He can not upcast a spell.
Coerce. Apocalypto targets one creature it can see. If the target can see Apocalypto, the target must succeed on a DC 22 Wisdom saving throw against this magic or be charmed by Apocalypto. The charmed target regards Apocalypto as their boss or master to be served and protected. Although the target isn’t under Apocalypto's control, it takes Apocalypto's requests or actions in the most favorable way it can.
The target can reroll the save at the start of its subsequent turns.
Apocalypse (1/Day). Apocalypto summons a creature of challenge rating 22 or above. The summoned creature is under Apocalypto's control, but can take actions on its own.
Forced Action. Apocalypto can command any of his summons to take an action on his turn.
Counterspell. Apocalypto can cast counterspell as a reaction to a creature beginning to cast a spell.
Apocalypto can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Apocalypto regains spent legendary actions at the start of its turn.
Move. Apocalypto moves up to his speed without provoking opportunity attacks.
Claw Slash. Apocalypto makes one claw slash.
Casting (Costs 2 Actions). Apocalypto may cast a spell of a level equal to half the target's level rounded up.
When Apocalypto drops to 0 hit points, he returns to max hit points and activates his mythic phase.
During his mythic phase, Apocalypto can take twice as many legendary actions, and he may upcast any spell.
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