Huge Giant, Typically Neutral
Armor Class 14 (natural armor)
Hit Points 237 (19d12 + 114)
Speed 40 ft.
STR
27 (+8)
DEX
10 (+0)
CON
22 (+6)
INT
12 (+1)
WIS
16 (+3)
CHA
18 (+4)
Saving Throws CON +11, WIS +8, CHA +9
Skills Insight +8, Perception +8
Senses Passive Perception 18
Languages Common, Giant
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Keen Smell. The giant has advantage on Wisdom (Perception) checks that rely on smell.

Sorcery Points. The giant has 13 sorcery points. It can spend 1 or more sorcery points to gain one of the following benefits:

Heightened Spell: When it casts a spell that forces a creature to make a saving throw to resist the spell's effects, the giant can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw against the spell.

Quickened Spell: When it casts a spell that has a casting time of 1 action, the giant can spend 2 sorcery points to change the casting time to 1 bonus action for this casting.

 

Actions

Multiattack. The giant makes two Morningstar attacks or two Rock attacks.

Quarterstaff. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 18 (3d6+8) bludgeoning damage, or 21 (3d8+8) bludgeoning damage if used with two hands, plus 4 (1d8) force
damage.

Forked Lightning  (Recharge 5-6). The giant unleashes arcs of magical lightning at up to three creatures it can see within 60 feet of itself. Each target must make a DC 17 Dexterity saving throw, taking 28 (8d6) lightning damage on a failed save, or half as much damage on a successful one.

Rock. Ranged Weapon Attack: +15 to hit, range 60/240 ft., one target. Hit: 31 (4d10 + 8) bludgeoning damage.

Spellcasting. The giant casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 18):

At will: detect magic, fog cloud, light, fire bolt (4d10) fire damage, friends, minor illusion,

3/day each: fly, telekinesis, fireball, greater invisibility, mirror image,

1/day each: control weather (as an action), gaseous formcone of cold, prismatic spray, dominate person

Reactions

Featherfall (3/Day). The giant casts feather fall using Charisma as the spellcasting ability.

Misty Step (3/Day). The giant casts misty step using Charisma as the spellcasting ability.

Description

The cloud giant sorcerer can unleash forked lightning bolts to strike down its foes. It takes advantage of its metamagic abilities to enable it to also cast a spell while performing other actions during the same turn, making it a very dangerous foe.

Habitat: Mountain

dazedjosh

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