Medium Fiend, Lawful Evil
Armor Class 14 (padded armour)
Hit Points 45 (6d8 + 18)
Speed 30 ft., Climb 30 ft.
STR
17 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
9 (-1)
WIS
11 (+0)
CHA
7 (-2)
Saving Throws CHA +0
Skills Athletics +5
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 11
Languages Infernal
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Bloodletting. While it has 10 hit points or fewer, the changed has advantage on attack rolls. In addition, it deals an extra 4 (1d6) damage to any target it hits with a melee attack.

Unnatural Constitution. When the changed drops to 0 hit points, it will come back at 1 hit point at the end of it's next turn unless it takes damage before then. 

Actions

Multiattack. The quaggoth makes two blade attacks or one musket attack.

Blade. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 3) slashing damage.

Musket. Ranged Weapon Attack: +5 to hit, reach 60 ft., one target. Hit: 9 (2d6 + 2) piercing damage.

Rambaugaming

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