Armor Class
13
Hide Armor
Hit Points
130
(1d4)
Speed
STR
14
(+2)
DEX
10
(+0)
CON
16
(+3)
INT
10
(+0)
WIS
18
(+4)
CHA
10
(+0)
Saving Throws
CON +7, WIS +8
Senses
Passive Perception 16
Languages
--
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Spore Shield. At the end of every one of his turns, Anubis spawns a magical cloud of bioluminescent yellow spores, gaining 8 Temp HP.
Halo of Spores. When a creature moves into a space within 10ft of Anubis or starts its turn there, they must make a DC 17 CON save. On failure, target takes 1d8 necrotic damage.
Actions
Shillelagh. Range 5ft. +8 hit. 1d8+4 magical bludgeoning damage.
Chill Touch. Range 120ft. +8 hit. 1d8 necrotic damage.
Bonus Actions
Mass Slightly Cure Wounds. Anubis heals all allies within 30ft of him 1d8+4 HP.
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